For the eight warriors I’m designing I had the idea that their appearance would depend on decisions made by the player. The more virtuous decisions made and less destruction done the taller, cleaner, and more elegant the warriors. However if the player is a despot the warriors take on a more feral and disheveled appearance. There’d be a few different variations in between to allow for more freedom for the player. I know there are a lot of limitations to game design, but I hate when games force you to be either entirely good or entirely bad.