Still working on my environment skills. Reference really does make all the difference, but it's pretty obvious to me that I still need to work on my tonal skills.
It's not pretty, but it's a good way to "sketch", or blockout, the layout I want. My initial 2D sketches helped
For the eight warriors I'm designing I had the idea that their appearance would depend on decisions made by the player. The more virtuous decisions made and less destruction done the taller, cleaner, and more elegant the warriors. However if the player is a despot the warriors take on a
My perspective is embarrassingly atrocious, so I'm adding "perspective" to my list of things to practice. I got a bit lazy with the stuff in the background, which is bad. I'd say it's just as bad as hiding hands and/or feet in figure drawing, or not drawing them at all.