Still working on my environment skills. Reference really does make all the difference, but it's pretty obvious to me that I still need to work on my tonal skills.
It's not pretty, but it's a good way to "sketch", or blockout, the layout I want. My initial 2D sketches helped
For the eight warriors I'm designing I had the idea that their appearance would depend on decisions made by the player. The more virtuous decisions made and less destruction done the taller, cleaner, and more elegant the warriors. However if the player is a despot the warriors take on a
I feel like there is some questionable anatomy here (that arm is bleh), but otherwise I'm mostly pleased with it. This is the first time I've really attempted to draw Devika. She's a fairly new character, and a necessary one. Her addition to the story has allowed me to better